Showing posts with label Books. Show all posts
Showing posts with label Books. Show all posts

Saturday, December 4, 2021

Wings of Fire


I'm not sure why I didn't get into the Wings of Fire books sooner. I think I was a little worried that they wouldn't handle dragons correctly, since so few authors do. (Also in theory they're aimed at a young audience, and I'm not a huge fan of similar books, like the "Warriors" cat books).

But in the last year my younger kids have sometimes asked me to read a chapter or two to them - so I got exposed, but I was getting things mostly out of context. When they started getting the graphic novels from the library, I figured I might as well read them that way, so I'd know what was going on, and it turns out they're pretty interesting. I mean, they're about dragons. And now I'm reading the real books.

It still doesn't exactly handle dragons the way I would. I mean, there are a bunch of different types, and while the SkyWings are the most traditional dragons, they're all red/yellow/orange, and I feel like you need blue and green fire-breathing dragons to be fully compliant. (You know, like Mrandor and Valkron.) But the different types create interesting variety, and the characters are good and stuff.

Plus, the series deserves a lot of credit for one huge thing - it's about the dragons. Not about people fighting dragons, or riding on dragons, or seeking out dragons. The dragons are the characters. And that actually does a lot to make for a compelling story. I mean, they fly, and they have these tribe-specific powers, and they very greatly in size. So it's not like you could tell this stories with humans swapped in for the dragons. (There is one spin-off book, Dragonslayer, that is about the humans. It's very well done and could be read before the others I guess. But it's probably better after the first five books, which is what I did.)

In a way it's surprising that humans are included in their world in the first place, but I think it does work because it gives you a sense of scale. (Although be fair, the scale issue can make things a bit hard to picture at times, which is one way that the graphic novels help.)

It is a bit icky at times. The dragons occasionally eat people, and even though they think of humans as animals, as a reader I can't help but be disturbed. They also fight with each other, and in both cases the injuries are described in enough detail to be, well like I said, icky. I'm kind of surprised my elementary-school-aged kids weren't more freaked out by a few scenes. (The graphic novels actually skip over icky details, mostly.)

In general, though, it's delightful to see into a world of scary monsters going on quests and stuff. And the series is almost over I think, so I should be able to binge-read for a while. Yay dragons!

Wednesday, September 22, 2021

Alcatraz vs the Evil Librarians

One of my kids checked out Alcatraz vs. the Evil Librarians from the library. Brandon Sanderson has written some good stuff, so I figured I'd check it out. The book is hilarious. The plot is fine - it's one of those kid-gets-powers-and-has-to-save-the-world types of things. But what makes it great is the commentary that the narrator gives. It's a very self-aware book, written as a biography after the fact, and it openly mocks various tropes in literature. I don't know if I can even say that much about it here without spoiling the jokes, but I haven't laughed out loud at a book in a long time (well except for What If? by Randall Munroe), and I did that several times here.

Sunday, September 13, 2020

Wishes

I've said before that time travel is always a bad plot point. Writers can use it for suspense, but as soon as you step back and analyze the logic of a story that uses time travel, you end up seeing major problems, all boiling down to the question of "Why didn't they use it to solve that?" And that's to say nothing about causality loops.

Well I've decided that using wishes are just as bad, if not worse. (And by "wish", I mean that a character gets to specify some nearly-unlimited action as a reward for something they did.) Wishes pretty much guarantee that the viewer/reader/player will come up with a better, obvious wish that the character could have used. And then it's just annoying. I recently finished a game that ended with a wish that made most things better, but had one very obvious and terrible side effect. Why didn't the character just say "except for this thing" at the end? And then there's Aladdin - I'm sure we can all think of more effective ways that Aladdin could have used his wishes. And why didn't Jasmine take a few wishes before Aladdin made his third? Wind Waker is another game that completely botches it.

To be fair, there might be a few exceptions. Wishes might be okay if they have very strict limits, or guaranteed side effects (like a malicious wish-giver who will look for loopholes). And I'm okay with a wish as a plot ender if the wish is just "fix everything", and everything does get fixed, like in A Link to the Past. (In general, I feel like there are some implied restrictions on Triforce wishes.)

 

That said…

 

The idea of wishes does raise an interesting question: if you were given the chance, what would you wish for?

 

Again, there have to be limits. If there aren't, your wish would have to be "maximize overall happiness for me and as many other good people as possible, for the greatest amount of time possible". Of course, if you're looking at the eternal perspective, God will make that happen anyway, so that would sort of be a wasted wish, but you could iterate on the exact wording. But to be interesting, the scenario has to have things scoped down. No asking for multiple wishes of course.

 

I think you'd want to disallow general commands, like "whatever will make me happy" - it has to be specified. Also it should have to be something that can take effect in an instant, and then be over. That would make the wisher think about long-term effects.

 

You'd probably also want to disallow the word "and", and maybe limit the number of words. Someone told me about a character in Dungeons and Dragons who was granted a wish. He presented a list of very specific things. The dungeon master (acting as the wish giver) didn't even read it, they just said "yep". Very effective in that context, but not a very good story element, so if you're designing the question, you'd want to disallow that.

 

One more limitation would be useful, I think: you might want to limit the scope of its effects. See, if you can create world peace, then morally you must do it, right? Like if you're Superman, then you'd feel guilty doing anything other than rushing around saving people. So if you want a character to make a more relatable decision, you sort of need to force them to have a certain amount of self-interest in the request. "No affecting the lives of others in ways that don't directly involve a benefit to you", or something like that.

 

So what would I wish for, given all of those limitations? My gut reaction would be to make me a Plasma Master. (That does have the risk of approaching the Superman problem, but I could set limitations that would reduce the scope of power.) If I had to scope it down even more, I might go for some localized mutant power, like not needing to sleep, or perfect health until the instant I would have died of old age. (But that would have the side effect of making you outlive your kids, which would be lame.) Flight is always a good option. Of course a billion dollars in an unhackable, untaxable bank account would be pretty life changing too, but that's boring. (Plus a well thought-out superpower could make you money - teleportation, for example.) You'd have to use a wish on something that no one could acquire in any other way.

 

But dude, whatever you wish for, don't make it stupid. Don't be like the time travelers.

Saturday, August 1, 2020

Skyward

I had some time to kill on vacation so I downloaded Skyward by Brandon Sanderson and read it. I really like it.


I guess it's a "young adult" novel, but only in the sense that it's not as graphic in the violence department as Mistborn (also by Sanderson and also really interesting and well-written, but a little harder to recommend). It's about this girl who wants to become a starfighter pilot. That's cool on its face, and the setting and sci-fi mechanics are definitely original. It takes place on this planet were a group of humans have crashlanded and then lost their history due to an alien attack. The planet is protected by a shell of automated defense platforms, so the aliens that attack them have certain disadvantages too, so there has been sort of a stalemate, where the humans have managed to defend themselves, but they're slowly losing.

Sanderson is well-known for creative magic systems - magic in his books always follows specific rules, so it never feels like a hack. This book replaces magic with technology, but it's a similar thing - there are a few specific weapons and items that the humans have available, and it's interesting to see how the characters use them creatively. (The flight/shield/weapon mechanics are definitely a little clunkier than I'd want, versus Star Wars or The Plasma Master. But the limitations are unique and help drive the story.)

The characters are great too. Several of them are delightfully funny. And the starfighter battles are pretty vivid. And importantly, while there are few plot elements that feel like obvious foreshadowing, things don't turn out quite the way you'd expect. There's good suspense right up to the end.

So basically, go read it!

Here's my favorite passage:
"Well?" I asked Doomslug the Destroyer. "Think it will work?"
This is the first time the name "Doomslug" is used, so I was a little confused at first. Glorious.

Thursday, March 2, 2017

The Plasma Master - in Print!

The Plasma Master trilogy is now available in paperback! Yay for self-publishing! As much as I love the whole e-book thing, I kind of see this as the definitive version, since it has formatted section breaks and stuff. And not only that, but I get the satisfaction of having written back-of-the-book summaries that don't spoil the plot, even if you read them out of order! I hate it when books have spoilers on their own covers.

In getting this ready for print, I actually found a ton of mistakes in the e-book versions that have been available for a couple of years, so that's pretty embarrassing, but I'm happy to have them fixed now. And since they only print them when people order, I can correct other errors on the fly - so if you do read this and find something wrong, let me know!

The only sad news is that it's obviously more expensive to read the books this way. Please don't go order it to "boost my sales" - I don't actually make any much more from a print copy than I do from the $1 e-book price : )


(Side-note about the picture: the first book pictured here has a matte cover because I forgot to switch it on the second proof. I'll update it when I have one with the glossy cover.)

Tuesday, May 10, 2016

Return of the King

[Spoiler alerts] I finished reading Return of the King the other day. (Well I've read it before of course, but not in the last fifteen years or so.) It's pretty epic. By this point, I guess I know Tolkien's world well enough that even the rambling details seemed pretty relevant to me this time through. And again, the parts about Mordor seemed extremely vivid to me. I think that's because the experience that Sam in particular goes there resonates with me. He doesn't do very many things that are outright heroic, other than fighting off Shelob (which was in the previous book), but the author switches to Sam's perspective for that journey and makes it clear that his constant dedication to Frodo is as much a pillar of the quest's success as anything else. Not surprising that I would connect with the consistent, loyal guy more than the dynamic warriors and royalty that make up the other plot line - I guess most people would, and that's probably intentional on the author's part. In addition to Sam as character, the journey through Mordor itself is a lot like life I think. You keep putting putting one foot in front of another, half the time not necessarily knowing where you're headed or what you'll do when you get there. (Fortunately Frodo did have some sense of direction for most of the time he was conscious.) Sometimes you only succeed because things have been arranged for you (like Sam rescuing Frodo from the Cirith Ungol tower). Sometimes your trials are what propel you forward, like how Golumn covers the Hobbits' tracks so the orcs can't follow. Somehow things are just outright painful for no good reason, but you keep moving forward anyway. And while Frodo and Sam get rescued by eagles when their work is done, the book still would have been valid (if not as satisfying) if they had perished in the eruption of Mount Doom, because they succeeded. I guess it's also relevant that following their world-changing feats, most of the characters end up going back to normal life. Fortunately they're humble enough to see the value in that rather than trying to live in the past and make everyone see them for what they have accomplished. The ending is really wistful and poignant and all that stuff. I know the "Scouring of the Shire" bit was cut from the movies because it was deemed anti-climactic (not to mention time), but it really does a lot to tie things back together, showing how the Hobbit characters have changed, and that Hobbits in general have character even when things aren't peaceful. Incidentally, it's also the part about Sam that I relate to least, in some ways (besides gardening) - that he becomes a leader as restoring the Shire becomes the new quest. It's fitting that the book ends with him coming home to his family, since I guess the point of any defensive war: to make sure that families can raise children in peace. But more than that, the reader once again connects with Sam in that the epic journey and magical world have passed for him, and the reader has to close the book and go back to the real world. I guess I can't really say I've finished the book, since I think the chronology in the appendix is nice - I remember it telling how the different characters visit each other and stuff. Not to mention that it once again underscores the fact that Tolkien had a whole world apart from the story. It's amazing. Go read it if you haven't already.

Saturday, March 5, 2016

Shelob and other Two Towers stuff

[Spoiler alert for the book and movie]

Several years ago I got a nice hardback set of the Lord of the Rings books. It was a long time before I started (re-)reading them though, and after the first book the set stayed in a box for a while. I just finished The Two Towers. I remember that it was never really my favorite, largely because it starts with a huge departure from Frodo’s story, which was what I really wanted to hear about. I guess I didn’t have much of a frame of reference for the other stuff. I guess the movies helped me care more about Aragorn and company – in fact, it found that I generally pictured the movie actors as the characters. That’s not surprising, I guess, but I don’t necessarily do that with books I read before seeing the movie. (For instance, when I reread Jurassic Park, I didn’t picture the people like the actors.)

One thing Tolkien does really well is paint a very vivid picture of the locations. I had a particularly vivid picture in my head of the whole Imlad Morgul / Cirith Ungol part, and it fit pretty well as I read it again. (Side note: I looked up pictures online, and some of the maps I saw were clearly wrong: They had Minas Morgul on the north side of the river, and the road crossed the river a couple of times.

Shelob is a cool enemy. It’s strange to say that, since I loath spiders. Maybe it would be more accurate to say that she’s a compelling enemy, since nothing could be more terrifying than a giant spider lurking in a murky cave. I may have pictured her a little differently this time, since the book says that her eyes are “two great clusters of many-windowed eyes”. I think I had missed the part about them being in two groups and pictured them in rows, more like a normal spider. At first I thought that maybe Tolkien was saying that they were compound eyes like a fly. That didn’t sit right though, and I think that’s wrong: “Monstrous and abominable eyes they were, bestial and yet filled with purpose and with hideous delight” I don’t think that compound eyes could really convey purpose or delight. Also, it says that they go out one by one as she turns away from the phial of Galadriel, and Sam stabs one of them. So they must be individual eyes.

Incidentally, Shelob’s face is one thing the movies get very wrong. Aside from not glowing and being arranged in a random, asymmetrical way, the eyes are just black dots that don’t really convey anything at all except nastiness. Certainly not intelligence. I remember from the special features that Peter Jackson showed a bunch of options to his kids and asked them which one was the scariest. That was very much the wrong question. I also disagree with their choice – nasty isn’t the same as scary.

One last thing – I’m not quite sure about the mechanics of on thing. When Sam slashes at Shelob, he can’t damage her. But when she tries to crush him, she impales herself. Yet, Sam manages to stay on his feet. It says this is because Shelob’s own strength is driving her bulk down onto the sword, but I’d think that it would drive Sam down before it would pierce her. But I think Tolkien has earned the benefit of the doubt, so I’ll trust him on this.

Oh, one other really last thing: I missed that when Sam attacks Shelob, he wields both swords at once. I thought that was pretty cool. Especially since he has to wield Sting left-handed (since he doesn’t have time to switch them). Yay Sam!

Sunday, December 20, 2015

The Force Awakens

[Major spoiler alert on the movie and also on the Plasma Master books.]

I saw Star Wars episode 7 yesterday. It was pretty entertaining - it's amazing how the music an yellow text can get you more excited and engaged in 60 seconds than pretty much any other movie. There were some head-scratching science moments, but I suppose that can be forgiven in Star Wars. And of course the parallels to A New Hope made a lot of the events fairly predictable, but that's understandable too, since they had to prove to the audience that they understand why Star Wars is cool. I guess. It was a little wonky how casually they got rid of a government that only folks who read the now un-canonized books would know anything about. It was a actually a little odd ignoring the stuff I've read; I guess that's now an alternate timeline, analogous to the new Star Trek movies. But the light sabers and X-wings and stuff made me very happy.

One thought I kept having was that I'm super glad I've already published the Plasma Master books. That's because they kept using ideas that I used in those books, and this way it's clear that I didn't copy them. (And to be completely honest, the new movie parallels the first movie way more than my book does.)

So in case you're wondering, here's what they used. I might add to this list later : )

  1. Going to warp inside a ship. Han did this to escape quickly, whereas Mirana did it to avoid enemies outside, but the concept was the same.
  2. Using warp drive to bypass a shield. Han breaks into the enemy base by using normal hyperspace, whereas in my books I specifically make this impossible by saying that it's standard procedure to set up a static warp shell that resonates at each warp phase at the shield's position, but Mirana manages to bypass Venom's shield at a negative warp phase.
  3. The hyperspace planet-destroying weapon - I didn't actually depict this, but I hint that the ancient Plasma Masters may have had such a weapon.
Said weapon was the most confusing bit of science. It seems that all of the New Republic planets were in the same star system, and since they didn't specify that the weapon fired through hyperspace (and since you can see it in a line instead of having it disappear and reappear), it looks like the bad guys' base is also in that star system. (Even so, the weapon would have to be faster than light speed, since it doesn't take hours to cross planets.) Not to mention how you store the mass of a star inside a planet. But like I said, you already have to have suspended scientific rigor if you're watching Star Wars movies. So I'm moving on.

Thursday, January 1, 2015

Catching Fire & Mockingjay: what it meant and how it should have ended

[Spoiler warning]

Against sound advice, I finished the Hunger Games books. Quality-wise, it was more of the same – very engaging, but with a lot of nastiness and unnecessary detail about uncladness. I didn’t find Catching Fire to be overly whiny, although I had already seen the movie (and been told about the third book), which may have made it easier to bear. I wasn’t really sure about some of the details at the end, like why they split up and how exactly Enobaria was in on things.

With the third book, I knew the ending basically, but I figured that reading it would clarify stuff. I actually was okay with the first half or two thirds, mostly. I mean, it wasn’t super exciting but it seemed to a least flow logically from the first. As things wound up, though, I think the main impression that I have is that I just don’t get it. The book, the story. What is it about?

It is most definitely not about a rebellion. Most of the war details are mentioned in reports rather than experienced along with a character. It weirded me out how Katniss kept going insane and trying to resolve things with killing and suicide. And as for the whole “still in the games” mission to kill President Snow – absolutely nothing comes of that, as far as I can tell. If the author wanted to spend that much time on it, there should have been some kind of outcome other than having Katniss watch the end of the war from up close (and of course becoming even more immersed in watching people die and killing.) There seemed to be some kind of character development happening, and she does have some sort of breakthrough at the end. But I’m not sure what it was.

Here is my best guess though: Katniss hates the Capitol and she loves her family and friends, but as the story moves on she is motivated more and more by simpler priorities. Staying alive is the priority for a while, and then not getting herself or her friends (mainly Peeta) tortured. In the end the priority is to kill President Snow, even though he’s not necessarily an important military target. In that state, she kills a civilian without thinking (although presumably she views the woman as a threat to her life, since she’s trying to call for soldiers). And she’s very miserable at this point – all she can see in the world is the suffering she has contributed to. Gale is also caught up in this, and his involvement culminates with his battle preparations contributing to the death of Katniss’s sister. This, and the relief Katniss feels when she learns that Gale is gone and won’t come back, might be seen as a “revenge won’t fix things” motif. In contrast, Peeta’s willingness to sacrifice himself, plus his kind nature, are why Kantiss picks him in the end, and they are what drag her back from her depression to a place where she can participate in the world. That, along with Katniss’s project about recording the good things she remembers.

So I guess that’s what the story is supposed to be about – Katniss learning to cope with evil by focusing on good things. But man, it’s a depressing journey with not much to show for it other than her survival.

There was one bit at the end that was glossed over, though, that seemed very significant to me: the part where Katniss votes to hold one last Hunger Games with the Capitol leaders’ children. Sure, it’s presented as an alternative to wiping out all of the Capitol citizens, but clearly it’s not the only option, as evidenced by several dissenting votes. And right before she votes “yes”, Katniss thinks about how horrible it is that the rebels are bringing the games back. Apparently she casts her vote in desperation, effectively giving up on humanity. But still, why is she willing to participate? If it’s so awful, and if she felt so wronged, why would she agree to murder innocent children? Whatever the answers to these questions are supposed to be, they’re swallowed up in Katniss’s subsequent mental and emotional breakdown.

As a literary point, I think that was a mistake. If Katniss’s personal journey of depression and revenge really has led her to the place where she would support the Hunger Games, then the book should have embraced that and let it drive the ending. Specifically, here's how I would have ended it:

The final chapter would follow Snow's granddaughter as she finishes up training. In the first book, Katniss's final preparation, the elevator up to the arena, and the final moments on the pad before the game officially started were full of tension, as all of the built-up worry transitioned to the actual horror of the games. And of course, this granddaughter might be even more terrified than Katniss was, because at least Katniss had volunteered. As she looked around at the battlefield and the other contestants, the granddaughter would hear the announcer (Katniss of course) announce, "Let the 77th Hunger Games begin". 

The end.


Thursday, September 4, 2014

The Plasma Shadow

shadow3Thanks to some nifty cover art from my sister-in-law Christina, I published the sequel to The Plasma Master last night. Book three is almost done, but progress is slow due to actual stuff going on. But early reviewers agree that the sequel is better than the original, and I’m excited to be moving toward the conclusion of the series. (Even though the first book stands on its own, I kind of feel like I’ve paused a movie right before the end and left it that way for years.)

Links are on the book page.

Tuesday, January 7, 2014

The Plasma Storm: Drat

I’ve been working semi-frantically in my sparse free time to finish The Plasma Storm. You know, the sequel to my e-book. I’m very happy with how it starts, and I’ve gotten hung up a bit at what I was hoping was something very close to the end. But what I have so far is already much longer than I expected, and I keep feeling like I need to rush through the rest to get to the end, which doesn’t sound like a very good idea. I’m afraid that the solution may be to split it into two books and make a proper trilogy. Which means that instead of approaching the end I may have to actually add content to deepen the stuff remaining. None of this is necessarily a bad thing, but it means I might not finish as soon as I had hoped. Alas, willy-wally, and all that.

I’m still shooting for the end of this year to publish.

Friday, December 28, 2012

The Christmas [Blank] - 2012

My wife and I were going to skip the Christmas story tradition this year since our new baby has kept us pretty busy, but my brother wrote one, so I went ahead and added one too. My sister also contributed a story, increasing the range from “silly to weird” to more like “silly to pretty messed-up”. Also, I reformatted the ebook version so the text isn’t part of the pictures, and so that the pictures are small enough to allow a few more years’ worth of stories before I hit the Smashwords size limit on the file.

You can get the free e-book in various formats from here:

https://www.smashwords.com/books/view/124476

Saturday, September 22, 2012

The Plasma Master – Audio Book

I’ve had an interesting hobby this year. At a friend’s suggestion, I made an audio recording of The Plasma Master and submitted it to Podiobooks.com. So all those folks who prefer their gratuitous science fiction in mp3 form can go to the book page and download it for free. Hooray!

In other news, after redoing a couple of chapters in the in-progress sequel, I think I’m committed to pushing through to the end. Hopefully it won’t take another 15 years.

Sunday, August 12, 2012

Flick’s Great Idea

[Spoiler alert for The Sword of Shannara]

I recently wondered whether the Mythbusters might have a problem with a scene in The Sword of Shannara. The scene is this: The company from Cullhaven have been traveling through the Wolfsktaag Mountains, and a group of Gnomes has spotted them and set fire to the forest. The group hurries forward and makes it out of the trees, but the path behind is cut off, and the Gnomes are presumably not far behind. They make their way to the Pass of Noose, where they expect to cross a rope bridge, which they could then cut and leave pursuit behind. But when they get to the pass, they find that the bridge has already been cut, on their side. It dangles from the cliff face on the far edge of a (relatively small) canyon. It looks like they’re trapped.

Suddenly, Flick has an idea – one of them can fire an arrow with a rope attached to it into the wooden planks (or ropes, or whatever) of the bridge on the far side, then haul it back into place so the group can cross. Fortunately, the shot is successful, and they haul the bridge into place, just in time to tie it off, cross, and cut the ropes on the other side.

So here are the issues that have me a little worried:

  1. The rope would add weight, causing the arrow to lose altitude. In theory, you could compensate for this by aiming higher.
  2. The rope would have to be fed out pretty fast, or it would pull back on the arrow as soon as the slack was gone. I supposed you could toss the coil over the edge before firing, so there would be nothing to unwind.
  3. The rope would prevent the arrow from spinning, which would make it very hard to aim, not to mention the additional drag from air resistance that you’d get the moment it stopped pointing straight forward.

#3 seems like a big problem. I don’t remember exactly how wide this gap was, and I guess you might not have to be super precise – if the barbs on the arrowhead could be made to catch among some rope, that might be enough to let you pull it back up on the other side. And if the rope were thin and light enough, maybe the arrow could even spin for a while before the rope became over-wound. Let’s just tell ourselves that and call it good. After all, the group made it through, so it must be possible, somehow.

Wednesday, May 30, 2012

The Hunger Games

I wasn’t really interested in The Hunger Games, mainly because I find the whole gladiator motif very unappealing. But I figured it’s a useful thing to be able to talk about, so I read it. (Plus my wife said I should, and she is very wise.) So here’s what I thought about it.

Stuff I liked:

  • Surprisingly, the book doesn’t go into what turns me off most about gladiator stuff – the idea of turning basically good people into murderers by threatening them. It happens in the real world, like in gangs and terrorist groups and stuff. But it’s a very distasteful topic in fiction. In this book, all of the good people who die are killed by bad people (that is, by people who are okay with killing innocent people). So you don’t have to worry too much about the moral corruption of the “heroes”.
  • It presents an interesting world, and it’s interesting to see the main character’s impression of her fate unfolding, mostly beyond her control. (The book is told in first person, present tense – unusual for an action-y story, but it works here.) In particular, it’s interesting how the author throws out a lot of science-fiction ideas in a very casual, matter-of-fact way. They’re not novelties; they’re just there. (Not that the opposite is bad, but this way is unique.)
  • It’s pretty fast-paced, engaging and all that.

Stuff I disliked:

  • While the descriptions of violence are not overly graphic, there’s some pretty gory stuff going on, especially near the end. The whole torture and mutilation thing puts a dark cast over the story. (Not surprising, but also not exactly uplifting.)
  • While again it’s not described in detail, the author makes sure you know each time Katniss isn’t fully clothed, which is quite often and usually in front of men and/or a camera. So you kind of have to keep your mental camera averted.
  • The end isn’t very satisfying. This is understandable since it’s part of a series, but from what I hear, the series goes downhill from here, so it would be nice if the first book gave you more closure.

Saturday, January 21, 2012

The Christmas [Blank]

You know how there are a zillion Christmas movies, books, and TV specials with titles like “The Christmas” plus something else? It occurred to the authors that the formulas used in these stories could probably be applied – or shattered – using just about any noun in a title like that. So we came up with a new tradition.

The rules are simple:

  1. Open a Christmas book and point to a random spot on a random page.
  2. Scan along the text until you come to a noun.
  3. Write that story.

So a few of us did this last December, and I finally have them formatted and published as a free e-book.

This collection currently contains three entries:
* The Christmas File: a pseudo-romantic pseudo-drama
* The Christmas Hamburger: a children's story
* The Christmas Head: A brilliantly weird picture book... I don't know how else to describe it.

Thursday, July 14, 2011

The Plasma Master – Published!

cover - starryI wrote a science fiction story about a decade ago. After a bit of polishing, I decided to self-publish it as an e-book. It's not really a business venture, although of course the prospect of it being actually read is appealing. If nothing else, this way I can document that I didn't copy stuff that came out later. (I'm a little paranoid that even now people will think I'm copying some recent movies.) See details on the page tab above.

Thanks to Kevin for the cover art and copious editing advice!

Tuesday, May 10, 2011

A Short Rant about Book Order

This should be blatantly obvious, but apparently it’s not, so I’m going to say it: Books in a series should be listed and read in the order they were written, not necessarily in order of the events in the series. In particular I’m talking about The Chronicles of Narnia. The fifth and sixth books in the series are flashbacks, but modern publications of the series number them as books 1 and 3. This is totally stupid, and not just because the author clearly intended them to be read after the first four books (although that’s a good reason too). The main problem is that the first four books have some continuity of character development, and they’re just plain better. They get you interested in the series and make you feel invested enough to want to read the later books, which are a bit quirkier. Reading The Magician’s Nephew first would be a bit like (I cringe at the thought) reading First King of Shannara before any of the other Shannara books. And while The Horse and His Boy happens between the first two books, it doesn’t include any of the main characters of those books, so reading it in-between breaks up the character development. I’m pretty sure kids are smart enough to understand that a book they’re reading happened before a book they’ve read before.

Friday, May 6, 2011

Bad Extended Scenes in The Return of the King

[spoiler alert on the movies and the books]
I love the Lord of the Rings movies. The books are amazing because the author poured his whole life into them, and the movies are amazing because they’re based on the books, and because the people who made them were similarly obsessive about making them awesome. As the movies came out, I couldn’t wait for the extended editions – and yes, I’m pretty sure I’ve watched all of the bonus content, which is longer than the movies.
However, there are a couple of scenes in the extended version that drive me nuts, mainly in the last movie:
1. The part where the Witch King breaks Gandalf’s staff and almost kills him, but then gets distracted by the arrival of the Rohirrim. Come on. Gandalf could easily beat the Witch King. Here are a few reasons we know this:
  1. Gandalf is one of the Maiar. For those (trillions) who haven’t read the Silmarillion, the Maiar are minor (semi-)immortal beings who helped the Valar to create the world. Sauron, Saruman, and the Balrog are also Maiar. In contrast, the Witch King is just a mortal man with one of the Seven Rings, which brings us to the next point:
  2. Whereas the Witch king holds one Ring of seven, Gandalf holds one of the Three Rings originally given to the Elves – specifically Narya, the Ring of Fire. So the Witch King’s ring would not have given him an advantage over Gandalf.
  3. In the book, Gandalf had already defeated multiple Nazgul on Weathertop. (Maybe in the movie too; I can’t remember.) And remember that Aragorn was able to drive them off, even in the movie. Gandalf was definitely more powerful than Aragorn.
  4. In the book, the Witch king steps through the broken gate of Minas Tirith, sees Gandalf facing him, and retreats.
  5. Gandalf tells Gimli that he (Gandalf) is the most dangerous person he will ever meet unless he comes before the dark throne (referring to Sauron).
So that was just bunk.
2. The part where the Mouth of Sauron comes out of the Black Gate. Specifically, the fact that (in the movie) Aragorn comes to talk to him under a truce, then beheads him after he claims that Frodo is dead. Aragorn would totally not behead a defenseless guy, no matter who he worked for or what he said.
3. This wasn’t in the last movie, but it also bugged me that Sam wasn’t jazzed about his gift from Galadriel. In the movie it was Elven rope, which in the book they just got as part of their supplies, and Sam thought it was awesome. In the book, Galadriel gives Sam some dirt or dust or something that he later uses to heal the Shire from the damage done by Saruman’s invasion. Understandably, they left that out of the movie, but it doesn’t go with Sam’s character for him to think little of something made by the Elves or given him by Galadriel.

Tuesday, April 26, 2011

A Jaded View of the Classics

In school they make you read a lot of classics, and somehow most of them are painful to get through. I remember wondering if maybe some of those books were only classics because teachers kept making their students read them, and some of those students became teachers who did the same just out of tradition. Ostensibly, art becomes classic when it resonates with a lot of people over a long time, and I guess I can accept that, but it’s the “resonate” part that I find a bit questionable. Specifically, I think a lot of people connect with a piece of art because it evokes a strong response, without necessarily passing judgment on the quality of the response.

Before go into that, I should clarify that I do see value in classic stuff, even if it’s hard to get through sometimes. Take The Lord of the Rings and Super Mario Bros., for example. For someone who’s familiar with more recent works that derived from those classics, the originals probably seem tedious. But if you know the originals, you can appreciate the more recent stuff more, because you understand where they came from. Also, when you consider the fact that the originals didn’t have a familiar base to stand on, their strengths become more impressive. The same goes for music, literature, painting, architecture, etc.

But it’s still fair to pass judgment on the classics. Here’s an analogy that’s not very flattering, but I think it makes the point pretty well. Consider dogs. They like to sniff things. All sorts of things. It seems like the more something stinks, the more excited a dog is to smell it. It’s not that they are looking for things that stink necessarily; rather, they explore their world through smell, and anything that has a strong smell is stimulating. So they go sniff it. And it just so happens that some of the strongest-smelling stuff in the world has a lot of germs on it, so people’s noses find it offensive.

Now think about some classical literature or artwork. I’d bet that the first few things that pop into your head will have a strong memory with them. Maybe it’s a fond memory, and maybe not. But when I look back at a lot of the art I’ve been exposed to that has achieved classical status, I’m pretty sure that it got that way because it was stimulating to someone. And not all of that stimulation was positive, or even morally acceptable. Sort of a “natural man” thing.

Let’s consider the visual arts in particular. I took an art history class in college. I barely passed – I think it was the lowest grade I ever got. It was definitely interesting. But there sure was a lot of inappropriate stuff thrown in there. Anyone who looks at very much classical art has to ask this question: Why in the world did they leave clothing off of so many people? The common explanation that I hear is that people back then looked at things differently; it was just an artistic expression, and people didn’t see it as pornographic. And evidently art lovers today do the same thing. But people back then had hormones too, so I have a hard time believing that claim. Actually I tend to think that the images and sculptures of unclad people were in fact intended to be pornographic, both by the artists and by the people who commissioned them. Remember that back then, they didn’t have photographs, and not many people knew how to draw realistically. So the morally depraved people who wanted inappropriate artwork could only get it by paying a professional painter or sculptor. And the only people rich enough to do that were royalty and religious leaders. So why would they put this artwork in churches and streets? Well, they wanted people to come and admire the artwork, and probably develop an attachment to the church or city associated with it. Most people wouldn’t distinguish between liking something for artistic reasons or for other reasons – they’d have an overall reaction to it.

So, does that mean that it’s immoral to look at Renaissance artwork? Not necessarily, but maybe. I think you have to define pornography based on its intent and its effect. (For example, an anatomy textbook could be pornography to someone who uses it that way.) Whether or not the artwork from back then was intended to turn people on, the more important question is what effect it has on people now who look at it. On the other hand, if you get used to seeing stuff like that to the point that it doesn’t have an effect on you, the state of being desensitized could itself be a problem.

If, hypothetically, people are reading this, then some of them are thinking something like “But most of that clothing-limited artwork has a religious theme, and it was created with a level of skill that could be considered inspired. It can’t be immoral if the content is uplifting, can it?” That brings up the familiar situation you see in movies and books today in which the whole thing is really good except for “that one part,” and the perpetual question: How immoral does one part have to be in order to make the whole thing immoral? Here’s a succinct answer to that [link], but it’s not really as simple as it seems, because if you really want to avoid inappropriate stuff, you’d kind of have to go live on the moon, and then you’d have to be careful of solar flares.

But back to the matter of inappropriate content wrapped in good art. I maintain that bad things wrapped in appealing packages are more dangerous than bad things labeled as such. A bottle of poison locked in a trunk in some cellar is not nearly as dangerous as a drop of poison dissolved in a drink. In the same way, most people aren’t going to go seek out trashy movies, but if you put a trashy scene in a funny, exciting movie, then people who wouldn’t seek it out will see that scene anyway. And the same goes with paintings and sculptures. The fact that a piece of pornography is created with skill simply makes it more dangerous, because it makes it more likely to be viewed. And the same goes for the literature they make us read in school.

So I’m not trying to pass judgment on people for liking classical artwork, but I do think the creators had less-than-honorable intentions in mind when they created it. And let’s face it – you’d be pretty uncomfortable if you saw your son’s bedroom decorated with the stuff.