The phrase “‘Ain’t’ ain’t a word” is inappropriate because (choose one):
A. It is hypocritical
B. It is cliché
C. “Ain’t” is in fact a word
D. The correct grammar would be “’Ain’t’ ain’t no word.”
A noble effort to crystalize an incessant stream of semi-random thought
The phrase “‘Ain’t’ ain’t a word” is inappropriate because (choose one):
A. It is hypocritical
B. It is cliché
C. “Ain’t” is in fact a word
D. The correct grammar would be “’Ain’t’ ain’t no word.”
I still don’t have a Facebook page. But I did find what may very well be the most useful thing you can do on Facebook.
Get ready…
You can “like” a Like Like!
http://www.facebook.com/pages/Like-Like-Legend-of-Zelda/215303201831424
or
http://www.facebook.com/pages/LikeLike/120877404609064
Like, who doesn’t like liking things like Like Likes?
[Spoiler alert for various Mega Man and Mega Man X games]
Time to write down some recurring thoughts about various Robot Master battles. Mega Man has had a lot of battles with a lot of unique strategy involved, but there are a couple of common patterns. It’s a relief to see these patterns, because once you see them there’s a good chance that you’ll win. Eventually.
Toad Man is a good choice to go after first in Mega Man 4 because both the level and battle are very manageable without special weapons. This might not be immediately clear, since Toad Man’s weapon is the Rain Flush, which hits everything on the screen at once; you can’t dodge it. But it turns out that if you don’t worry about charging your weapon and just keep hitting him, you can prevent Toad Man from ever getting the chance to fire. If you walk in and start shooting, he’ll jump across the screen. At this point you have to slide out of the way to avoid having him land on you, but if you turn and resume shooting, his Rain Flush will be interrupted, and he’ll jump again – repeating the process. After 28 rounds of this (or actually 26 if you went in with your weapon already charged), he’ll be defeated without ever having fired a shot.
There aren’t a lot of Robot Masters that will let you cheat them out of their attacks completely like this, but there are a lot that can be defeated by the repetition of a shoot + slide + shoot pattern. Many of them require the use of a particular special weapon to do this, though.
Examples:
The Mega Man X games introduce the ability to climb walls, and this give you a welcome new way to avoid enemy attacks. Staying in the upper corner of the screen by repeated jumping can hurt your thumb after a while, but it can keep you safe and give you time to charge your weapon. Chill Penguin in Mega Man X (a natural first choice since the Dash Boots are also in his level) is particularly susceptible to this. There are plenty of Mavericks with attacks that will keep you off the walls or punish you for staying there, but then again there are plenty who follow in the proud tradition of Chill Penguin.
Examples:
I remember the old Batman TV show, with the two-word theme song, monologuing villains, and visual onomatopoeia in the fight scenes. It was awesome. One of the awesome things about it was that Robin was the epitome of a good sidekick. If you’re a hero, here’s what you want your sidekick to be like:
Tales (Miles Prower) in Sonic the Hedgehog 2 is another good sidekick.
Some fictional stories feature sidekicks who clearly violate these priorities. Like all the newer Batman stuff. Robin is depicted as this whiny kid who resents Batman’s superiority. Who wants a sidekick like that? If you’re so great, go spend your own money and get your own experience.
It’s kind of interesting how some movies have music that’s way more memorable than the movie itself is. In some cases, I think people have this visceral notion that the movie was good, when really it just had a stirring theme song. Here are a few movies I think aren’t nearly as good as the music in them.
This should be blatantly obvious, but apparently it’s not, so I’m going to say it: Books in a series should be listed and read in the order they were written, not necessarily in order of the events in the series. In particular I’m talking about The Chronicles of Narnia. The fifth and sixth books in the series are flashbacks, but modern publications of the series number them as books 1 and 3. This is totally stupid, and not just because the author clearly intended them to be read after the first four books (although that’s a good reason too). The main problem is that the first four books have some continuity of character development, and they’re just plain better. They get you interested in the series and make you feel invested enough to want to read the later books, which are a bit quirkier. Reading The Magician’s Nephew first would be a bit like (I cringe at the thought) reading First King of Shannara before any of the other Shannara books. And while The Horse and His Boy happens between the first two books, it doesn’t include any of the main characters of those books, so reading it in-between breaks up the character development. I’m pretty sure kids are smart enough to understand that a book they’re reading happened before a book they’ve read before.